Tri-Tri intersection PCG Nodes

Created
Feb 21, 2024 02:15 PM
Software
Unreal
Key Words
C++, Unreal, PCG
Category
Art Tool

Pics and Vids

notion image
 

Description

Implemented Tri-Tri intersection algorithm using the built-in PCG framework.
 

Technical Brief

The level designers requested a plane-landscape intersection tool for easy scattering. So I learned how to implement customized PCG elements and how to properly handle the inputs and outputs. 3 different nodes were made. This tri-tri intersection supports async generation and will not throttle the editor by using parallel-for.
 

Reference

Oller, Tomas. (2004). A Fast Triangle-Triangle Intersection Test. Journal of Graphic Tools. 2. 10.1080/10867651.1997.10487472.