Fluid Simulation in Niagara

Created
Feb 21, 2024 02:18 PM
Software
Unreal
Key Words
HLSL, Compute Shader, Niagara, Simulation
Category
TA

Pics and Vids

Video preview
notion image

Description

Implemented 2D Fluid Sim system in Niagara, based on Navier-Stokes equation.
 

Technical Brief

A physically correct fluid simulation 2d grid system. This is for personal study case for Niagara and Compute Shaders. I learned how to use simulation stages, how to use Niagara as a built-in compute shader editor.