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Asynchronized texture update system
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Asynchronized texture update system

Created
Jan 16, 2024 11:36 AM
Software
Houdini
Unreal
Key Words
C++, Subsystem, Async
Category
Art Tool

Pics and Vids

Video preview

Description

Made an async texture update system using SIMD instructions.
 

Technical Brief

Vectorization for streamlined numerical computations. This will be 8 times faster than the naive approach when handling the 8-bit pixel data.
Multi-threading and SIMD optimization for Unreal Editor
 
Table of Contents
Pics and VidsDescriptionTechnical Brief
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